


This stopping point in the northeastern part of the map is run by survivors who provide food, supplies, and stories of old to those passing through. Saint Joseph’s – A church-like refuge made out of a barn in Cernaya Polana. Some of those are excellent locations if you’re looking for player interactions! Though keep in mind, everyone is responsible for their own security. They can be anything from bases that will be defended to open gathering places and trading posts. POIs are player-built locations that offer interesting meetings points or areas that are significant in the stories of people.
#Scum map. poi free
Olixtown – A collective of people who maintain a free city with lockable appartments in southern Chernogorsk with no leaders, laws or judgement. They’re not out to intentionally disrupt the order of things as part of some chaotic agenda, at least not without good reason. Islanders – The Islanders avoid the authority of others, resent restrictions, and challenge the status quo. Torchwood – A neutral group of survivalists serving as beacons of hope for other survivors by gaining strength through fulfilling contracts to the best of their ability. The Scribes – A neutral evil group of bandits who seek technology to keep it out of the wrong hands, one way or the other. The Dugout – A neutral official faction that maintains a hub near Severograd where survivors can trade and interact with others. The Black Cross – Through its strong network of volunteers, donors and partners, the neutral Black Cross official faction aspire to turn compassion into action and provide care shelter and hope to everyone affected by disaster. The Black Sheep – A friendly official faction that helps passerbys in Guglovo and defends their town against aggressors. The 506th – A chaotic good official faction that has created the Western Free State and punishes those who would bring evil to their home.ĭark As Midnight – A chaotic evil official faction focused on keeping what’s left of the world in anarchy and doing whatever necessary to protect their haven of Gorka and the surrounding area. The Lucky Bastards – A lawful neutral official faction consisting of a former freight carrier crew looking to survive in the Chernarussian wilderness, staying loyal to those who deserve it, but fearlessly hunt those who threaten them. Many more groups and official factions currently don’t claim territory and while active in-game, are not featured on the map. Do not expect to find everyone loitering and waiting for you just as you might happen to pass by. These territories often just show you where these groups are based out of or have ties with through their stories and lore.

You will probably not always find everyone just as you pass by or find that a POI was torn down. Please keep in mind that all of these territories and groups represent real people, there are no NPCs. Thank you all for your unique additions to the DUG community! Featured Groups and Factions You can also find it in the in-game tourist maps and stands.Ĭompared to the last map, there are changes in territory and again we have new groups appearing on the map. Here is the current map that will guide you across the server. Every two months, members can claim their territory or POI through the private DUG forum and share it with others if it’s substantiated. Some of our varied groups and groups that met the faction requirements to be recognized as official DUG factions, claim territories and have built points of interests for other survivors. The 17th DayzUnderground territory and points of interests mapĬhanges in territories, new factions, and more points of interests!
